Best In Slot Rings Maplestory
Absolab is a good placeholder for DA until you get Arcane Umbra. Arcane Umbra breaks Transposed Sweetwater due to the prevalence of attack, Boss Damage, and IED in the set effects. Additionally, the set effect gives you 20% more HP over the combination of CRA+Tyrants, making it much more preferable. To help you decide what the best class is for you in Maplestory, we’ve created this DPS tier list ranking classes based on how much damage they deal. If you’re looking for a class for a specific purpose, you can find the best class for bossing, farming & mobbing, and new players below. Maplestory Reboot Best In Slot Rings, punta cana now larimar casino, texas tea slots machine, trucos casino 888. I took it upon myself to create and maintain this list of Best-In-Slot equips! The potentials I have listed are what people I know normally aim for, and not necessarily the best possible. Obviously, 36% Luk would be better than 21%. For the most part you want at least: Primary/Secondary Weapon: 21%Attack (If you get at least 60% Boss you can.
Kanna Treasure Ring Restock
Kanna Treasure Ring is one of five (Reboot) or six (Regular Server) rings that can be starred above 20, and having multiple copies would allow players to more realistically star to 20 or 22 stars without losing a best in slot ring and potentially limiting your character.
Going forward, this would give players a better chance to have more range to keep up with progressively more difficult content.
Comments
- This would be extremely helpful to people who did the questline a long time ago before 25 stars was released. I know many friends who simply tossed it from their inventory bc it wasn’t BiS.
- This is something that should also be applied to Gollux :T we have been asking for that for a long time...
- ah the reboot meta, or they could introduce better reboot rings. but yeah I would agree if it'll help reboot players have an equal or average playing field.
- Reactions: 5,966Member, Private TesterTo make it more 'fair' (not a limitless handout of a BiS ring) and add incentive to Princess No they could add the ring to the boxes.
Kanna Treasure is BiS in regular servers too since 22*, aside from BoD.ah the reboot meta, or they could introduce better reboot rings. but yeah I would agree if it'll help reboot players have an equal or average playing field. - Having the ring in the Princess No boxes sounds like a good idea. I just hope they wouldn't make it too rare. Maybe on par with primal drops from Ark.
- Having the ring in the Princess No boxes sounds like a good idea. I just hope they wouldn't make it too rare. Maybe on par with primal drops from Ark.
Primal drops from Ark are already extremely rare even with drop gear so that goes against your whole 'I just hope they wouldn't make it too rare'. Plus you can't boost the drop rate from boxes so it'd be even more rare than getting Primals from Ark.
They would have to massively boost the drop rate of the ring from PNo boxes in order for it to be worthwhile. Nexon would also have to change the PQ to allow players to enter it solo instead of being restricted to requiring 2+ players. - Fair point, I thought to compare the acquire rate to that of another ring that players 20 to 22 star, but primals are quite rare from Ark and would be better if the ring could be more accessible then that. Yes, hopefully they could make the PQ solo-able if they included the ring in the boxes.
- There is also Bounty Legend's Ring. I got it from an event years ago. Lv150 ring with 3 slots, so 5 total including hammers. Basically 4th BiS only if you get it 22*, if I boom it i can't get another one =/ Maybe in form of coupon? idk. Or maybe a quest. I think that if we dropped black wings hat, we could get quest again.
- Whatever way they choose to allow obtainment of another ring, they obviously need to change it to 'Unique Equipped Item' so people won't be running around with 4 Kanna's Treasure Rings.
- Whatever way they choose to allow obtainment of another ring, they obviously need to change it to 'Unique Equipped Item' so people won't be running around with 4 Kanna's Treasure Rings.
Even if it weren't, it would be a dumb loadout since you are excluding Gollux. The best ring loadout I think of consists of Superior Gollux, Reinforced Gollux, BoD (if you somehow have one) and possibly the Bounty Legends Ring (or my math could be wrong on the last ring.)
Another ring suggestion I want to make are Arkarium's Eternal Rings and their Meister counterparts. These rings currently are level 30 are require 2 Primal Essence. The Meister versions are available at Master Craftsmen but only reach level 90. Would it make more sense if these items were level 140+ since these rings have more rare materials than the already difficult Meister Ring?
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This guide will teach you all about Jewels in MapleStory M.Jewels are items that enhance a character's stats.
Jewel Guide
Bag location.
Daily Dungeons.
- Acquired jewels can be seen in the bag, in the [Other] tab.
- Jewels are items that give additional stats to a character.
- They can be received as a reward for completing Daily Dungeons.
- Jewels are placed in special Jewel slots on one of your Jewel Pages.
- Each character starts off with 2 Jewel Pages and can have up to 5 by purchasing additional pages from the Cash Shop.
- There are 5 Jewel slots in each page that unlock as you level:
- 1st Jewel Slot - Unlocks at Lv. 10 (?)
- 2nd Jewel Slot - Unlocks at Lv. 30
- 3rd Jewel Slot - Unlocks at Lv. 60
- 4th Jewel Slot - Unlocks at Lv. 90
- 5th Jewel Slot - Unlocks at Lv. 110
Jewel Types/Ranks
- There are 5 Jewel colours: Red, Blue, Green, Yellow, and Purple.
- Each jewel gives specific stats that are only available to their corresponding color.
- Jewel ranks are divided into five categories: C, B, A, S, and SS.
- The higher the jewel rank, the higher the stats provided. Example of a rank C red jewel.
- The higher the jewel rank, the higher the stats provided.
- You can use 5 jewels of the same rank and color to make a JEWEL SET.
RED | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
PHY ATK | MAG ATK | CRIT DMG RES % | JMP % | ||||||||||||||||
C | B | A | S | SS | C | B | A | S | SS | C | B | A | S | SS | C | B | A | S | SS |
10 | 18 | 30 | 43 | 60 | 10 | 18 | 30 | 43 | 60 | 0.2 | 0.3 | 0.4 | 0.6 | 0.8 | 0.7 | 0.9 | 1.2 | 1.5 | 2 |
Set Bonus | A | PHY ATK +100, MAG ATK + 100, JMP +2% | |||||||||||||||||
S | PHY ATK +200, MAG ATK +200, JMP +5%, Crit DMG RES +2% | ||||||||||||||||||
SS | PHY ATK +300, MAG ATK +300, JMP +10%, CRIT DMG RES +4% |
BLUE | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SPD % | PHY DMG % | ACC % | MAG DEF | ||||||||||||||||
C | B | A | S | SS | C | B | A | S | SS | C | B | A | S | SS | C | B | A | S | SS |
0.7 | 0.9 | 1.2 | 1.5 | 2 | 0.1 | 0.2 | 0.3 | 0.5 | 0.7 | 0.4 | 0.6 | 0.9 | 1.2 | 1.6 | 23 | 43 | 73 | 103 | 143 |
Set Bonus | A | MAG DEF +100, PHY DMG +1% | |||||||||||||||||
S | MAG DEF +250, PHY DMG +3%, SPD +2% | ||||||||||||||||||
SS | MAG DEF +500, PHY DMG +5%, SPD +4%, ACC +3% |
GREEN | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
CRIT DMG % | MAG DMG % | EVD % | PHY DEF | ||||||||||||||||
C | B | A | S | SS | C | B | A | S | SS | C | B | A | S | SS | C | B | A | S | SS |
0.2 | 0.3 | 0.4 | 0.5 | 0.8 | 0.1 | 0.2 | 0.3 | 0.5 | 0.7 | 0.4 | 0.6 | 0.9 | 1.2 | 1.6 | 23 | 43 | 73 | 103 | 143 |
Set Bonus | A | PHY DEF + 100, MAG DMG +1% | |||||||||||||||||
S | PHY DEF +250, MAG DMG +3%, SPD +2% | ||||||||||||||||||
SS | PHY DEF +500, MAG DMG +5%, SPD +4%, ACC +3% |
Yellow | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
EXP % | PEN % | DROP RATE INC % | KNOCKBACK RES | ||||||||||||||||
C | B | A | S | SS | C | B | A | S | SS | C | B | A | S | SS | C | B | A | S | SS |
0.7 | 0.9 | 1.4 | 1.8 | 2.4 | 0.2 | 0.5 | 0.9 | 1.4 | 2 | 0.5 | 0.6 | 0.8 | 1 | 1.3 | 1 | 2 | 3 | 4 | 6 |
Set Bonus | A | Drop +1%, EXP +1% | |||||||||||||||||
S | Drop +2%, Exp +1.5%, KBK RES +100 | ||||||||||||||||||
SS | Drop +3%, EXP +3%, KB RES +200 |
Purple | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
CRIT RATE % | BOSS ATK INC % | BOSS DEF INC % | Block % | ||||||||||||||||
C | B | A | S | SS | C | B | A | S | SS | C | B | A | S | SS | C | B | A | S | SS |
0.2 | 0.3 | 0.4 | 0.5 | 0.6 | 0.2 | 0.3 | 0.5 | 0.7 | 1 | 0.2 | 0.3 | 0.4 | 0.6 | 0.8 | 0.4 | 0.6 | 0.9 | 1.2 | 1.6 |
Set Bonus | A | Block +4%, Boss ATK +1% | |||||||||||||||||
S | Crit DMG +2%, Boss ATK +2%, Boss DEF +2% | ||||||||||||||||||
SS | Crit DMG +2%, Boss ATK +3%, Boss DEF +3%, Crit Rate +2% |
Register Jewels
- Access the Jewel menu under the Character Section of the Main Menu.
- Select a jewel in your inventory on the Equip Jewel page and tap [Register] the jewel.
- Tap the empty socket you'd like to put the jewel in and the jewel will be registered to it.
Remove Jewels
- Tap a jewel that's been registered on the Equip Jewel page to remove it.
- Removing jewels costs mesos.
- The higher the jewel's rank, the higher the cost is to remove it.
Jewel Fusion Guide
- Jewel Fusion is the process of fusing jewels of the same rank in order to upgrade them to the next rank.
- You can fuse jewels by selecting the Fuse tab of the Jewel menu.
- Jewel fusion costs mesos.
How to Fuse Jewels
- Fusing jewels requires three jewels of the same color and rank.
- Access the Jewel Fusion tool under the Fuse tab of the Jewel menu.
- Select the jewels to fuse. Only jewels of the same rank and color can be selected for fusion.
- Tap [Jewel Fusion] after checking the probability of success and the required amount of mesos to attempt a fusion.
- If a fusion fails, the first of the three jewels used will be returned.
- The returned jewel will be the same color but with a random bonus.
Jewel Modification Guide
- Three jewels of the same rank can be modified.
- The registered base jewel is modified into a random jewel of the same rank.
How to Modify Jewels
- Access the Jewel Modification tool under the Modify tab of the Jewel menu.
- Select the jewels to fuse. Only jewels of the same rank can be selected for modification.
- Tap [Modify Jewel] after confirming the required amount of Mesos.
- Jewels used in jewel modification cannot be recovered.
Guides
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- Accounts and the Application - How to Install and Play the Game • Linking Mobile Accounts to MapleStory M • Unlinking Mobile Accounts from MapleStory M • Deleting a MapleStory M Account • Recovering a MapleStory M Account Scheduled for Deletion • The Options Menu
- Characters - Character Creation • Character Jobs • Character Stat Introduction • Skills • Delete Characters
- Main Menus - System • Main Menu
- System Elements - Map • Fever Buff • Auto Battle • Auto Quest System • Mailbox • Player Ranks
- Pets and Mounts - Pets (Guide) • Pets and Mounts
- Items - Item Types and Ranks
- Mechanics - Potential • Extraction • Lock • Gold Leaf • Jewels
- General Activities - Quests and Achievements • Missions
- Dungeons - Mini Dungeons • Elite Dungeons • Daily Dungeons
- Specific Locations - Storage • Trade Station • Nett's Pyramid • Mu Long Dojo • Star Force Field • Forge
- Community - Friends • Parties
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